A Primer on Large-Screen Technology
by Peter H. Putman, CTS, ISF
Like acronyms? The home theater marketplace is full of
'em, like THD, AC3, RMS, VHS, NTSC, and DVD. If there's one product
area that is especially prone to "alphabet overload" , it's
large-screen displays - direct-view monitors, video monitors and video
projectors.
Don't believe me? Next time you're hanging out at a party,
ask your fellow enthusiasts this question: "How many ways can I
project video onto a large screen?" You'll probably get one or
more of these responses:
"Buy a CRT Projector!"
"That analog stuff is old hat. You gotta go with
DLP!"
"Nah, get an LCD projector."
"Forget the projector - check out one of those
new PDP screens!"
"What about LCoS or D-ILA? They're hot!"
Time for a follow-up question, like this: "Hey, what
do all those initials stand for, anyway? Anyone actually know how those
systems work?"
Chances are, all you'll get is a blank stare.
Well, there's no reason why you can't be the one person
in your group to answer that question in a knowledgeable way, with the
help of a quick "soft-cover seminar" on these varied and oft-times
confusing display technologies. Who knows? After reading this article,
your friends may even ask you along on their next trip to the dealer
for a professional opinion!
CONNECT THE DOTS
There are two ways an electronic image can be formed on
a projection screen or television monitor. The first is to scan an electron
beam across the imaging surface at a very fast rate, thereby creating
lines of picture detail (the system we've been using for 60 years worth
of television broadcasts). The second method is to activate (modulate)
a series of tiny square picture elements to pass or reflect light, creating
dots of picture detail. The first system described is called a raster
imaging system, while the second is known as a pixel imaging system.
Within each system there are several different approaches
for displaying pictures. Our NTSC (National Television Standards Committee)
system uses 525 interlaced scan lines to build each frame of video we
see and typically employs a cathode-ray tube (CRT) to do the job. These
lines are traced by a small dot, created by shooting electrons from
the CRT onto a phosphor-covered surface. Hit a phosphor with electrical
energy and it will glow. Build a picture tube with red, green, and blue
phosphors; tickle them all with electron beams and voila - you've got
color television.
CRT video projectors work the same way. Red, green and
blue electron beams generated by picture tubes retrace the horizontal
and vertical dimensions of the input video signal. Align all three of
these projected images precisely on a screen or wall, and you have a
full-color video image - it's that simple.
Is CRT technology really obsolete, as many would claim?
For starters, no picture information is wasted with a CRT display -
every scan line is accounted for, no matter what the size of your monitor
screen or projected image. In addition, your images will have very precise
colorimetry since you are mixing equal amounts of red, green and blue
light.
CRT projectors can achieve a wide contrast ratio - that
is, the number of shades of gray in a given picture from the darkest
shadows to brightest whites. For every shade of gray represented, a
shade of color can also be reproduced. When you consider that humans
can perceive millions of shades of color in real life, a projector or
monitor must work pretty hard to produce images that appear "life-like"!
As a result, CRT imaging technology still does the best job of accurately
reproducing video images...so far.
Of course, there's a few catches involved. Both CRT-based
monitors and projectors are bulky and heavy, due both to the power supply
required and the weight of the picture tube(s) and supporting chassis.
And while you usually don't have to align a direct-view TV set, you'll
need to converge a CRT rear or front projector (or pay someone to do
it for you) to get useable pictures out of it.
VENETIAN BLINDS
Hmmm. Maybe that combination of weight and operating complexity
doesn't appeal to you. If so, a flat-panel, pixel-based imaging system
might be the way to go. There are several implementations of flat-panel
technology, and they're all gathering lots of attention in the trade
and consumer press. You'll find them in front and rear projectors, and
one of them - plasma - has the potential to unseat the traditional direct-view
CRT television.
Let's look at Liquid-crystal displays (LCDs)
first. Liquid crystals were first discovered in the 1880s as naturally
occurring compounds. However, have been around a long time, having first
been discovered in the 1880s. Not much was done with this knowledge
until after World War II, when RCA began experimenting with LCDs as
an alternative to tube-based imaging.
Their operation is pretty basic: A "sandwich"
is made up of two glass panels, inside of which are thousands of tiny
pixels. Each sealed pixel is filled with a liquid crystal compound,
and layered with electrodes. Under a magnifying glass, the liquid crystals
appear to be tiny particles which float around in a random pattern -
that is, until a small voltage is applied to both metal conductors on
either side of the sandwich.
All of a sudden, these tiny particles align in rows like
little soldiers and perform a neat trick with any light rays passing
through the glass sandwich - they polarize them into horizontal and
vertical components. Add a polarizing filter to the sandwich and you'll
block 50% of this polarized light from passing through, thereby making
the LC panel a form of light switch, or optical shutter. Remove the
voltage and the LC molecules disperse back into their random movements.
Sound confusing? Think of a large building with thousands
of windows in it. Each window has a light behind it, which can be infinitely
varied in brightness. As you raise and lower the light level in each
window, a shade of gray (remember those?) is created. Move back far
enough and these windows appear as tiny pixels, or picture-forming elements.
Set each window to a specific light level in precise patterns, and you've
got an image.
By controlling the speed at which each of the liquid
crystals align and disperse, we can form images with varying shades
of gray and thereby create pictures. Add enough of these little marvels
and you can show images with considerable detail. Attach some red, green
and blue filters and presto! - full color video. Toss in a projection
lamp, condenser and projection lens and you've got something that resembles
a slide projector in both operation and simplicity. (Plus, it takes
up a lot less space than an office building.)
Liquid crystal display panels are currently produced
in two forms. The first is a single panel measuring from 6" to
as large as 28" with built-in color filters . These amorphous
silicon LCD panels are commonly used in notebook computers, and
for a while were popular in front video projectors. Until 1994, all
LCD projection panels and video projectors used amorphous LCD glass,
making for some large but mechanically simple projector designs.
Smaller panels measuring as small as .7" are also
manufactured. These polysilicon LCD panels are the panel of
choice for both front LCD video projectors and LCD rear projection monitors.
However, these panels are monochromatic and don't contain built-in color
filters. An LCD projector must use three of these panels along with
separate color filters to create the red, green, and blue parts of an
image.
This makes the circuit more complex, but cuts down on
weight and size. Still; LCD projectors have one big advantage over CRT
projectors - LCD projectors use a single projection lens and don't require
any external convergence or alignment. You just plug 'em in, turn them
on, zoom, and focus. Sounds good, so what's the drawback?
LC glass is manufactured with a specific number of pixels,
giving each panel a native resolution. Unlike the scanned lines from
a CRT projector, these pixels are always present whether the projector
is on or off. Some may even be defective as a result of normal factory
tolerances for LC glass manufacturing, and these will show up as blue,
red, green, black or white dots on the screen.
Because LCD panels were first manufactured for computer
display applications, their pixel counts follow computer monitor standards
such as VGA (640 x 480 pixels), SVGA (800 x 600), XGA (1204 x 768),
and SXGA (1280 x 1024). Guess what? Unless your input signal matches
the native pixel count exactly, you'll either miss some picture detail,
or wind up with a lot of dark, unused pixels on the screen.
To get around this problem, some manufacturers use digital
image manipulation to resize input signals. Video scalars make it possible
to fill the available resolution on SVGA and XGA LCD projectors, but
the quality varies considerably - you'll often notice "dithered"
areas of the picture, where video scan lines are straddling individual
LCD pixels. Motion artifacts make the problem even worse.
Widescreen variations on traditional 4x3 panels have
been introduced to the consumer market. Sony's VPL-VW10HT (and soon-to-be-announced
VPL-VW11HT) front LCD projectors use a special 1.35" LCD panel
with 1366x768 pixels, and a version has also been incorporated into
a Sanyo front projector for home use. Toshiba recently introduced the
MT7, which uses an Epson-designed 1280x720 polysilicon LCD panel system.
THE MAGIC MIRROR
Another flat-screen imaging technology that has captured
much media attention is Digital Light Processing (DLP) from
Texas Instruments. Instead of using light shutters, the heart of the
DLP system (called the Digital Micromirror Device, or DMD) employs thousands
of tiny mirrors mounted on a dynamic RAM chip.
Electrical impulses received by each individual mirror
cause it to tilt a maximum of twelve degrees towards (on) or away (off)
from the projection lamp. By rapidly switching the mirrors between their
'off' and 'on' states, grayscale images are created. This technique
is known as pulse-width modulation, and the grayscale values
are determined by the ratio of 'on' to 'off' cycles in a given time
interval.
The effect is not unlike that observed when hundreds
of people in a football stadium hold up individual cards to form a great
big picture or logo. DMD mirrors can cycle quite fast - quickly enough
to show full-motion video. The red, green, and blue picture elements
needed for life-like pictures are created by using a color wheel with
a single DMD chip, or three separate color filters with three DMD chips.
Perhaps the most important aspect of DLP technology is
that the signal communication system controlling the mirrors is 100%
digital - not analog, as is the case in a CRT or LCD projector. This
means that it may be possible in the future to directly modulate each
of these tiny mirrors with an HDTV or other digitally-encoded signal,
eliminating the possibility of analog chroma, moire and noise artifacts
in the signal processing chain.
Disadvantages? Well, the most important is the fixed
resolution of the DMD chip. Just as we saw with an LCD projector, the
input signal source will look best on a DMD display if its resolution
and the DMD chip size match up exactly. If not, the problem with unused
pixels or unseen portions of the image will once again pop up.
At the present time, DMD chips are available with either
848 by 600 DMDs or 1024 x 768 DMDs for front projectors and rear projection
TVs. Texas Instruments has also introduced a variation of their SXGA
DMD for consumer use. This DMD has an aspect ratio of 16x9, and displays
1280x720 pixels. It's been used in RPTVs made by Mitsubishi, Hitachi,
and Panasonic, and has also been shown in front projectors made by PLUS
and Sharp. (TI also announced recently a wide VGA (848x480 pixel) DMD
to be used in lower-cost front projectors and RPTVs).
The most impressive DLP images seen by far are produced
by projectors using a three-chip system (currently offered in the professional
markets only). Separate red, green and blue color filters are used in
conjunction with individual DMD chips, then combined in a prism before
projection. This system combines the colorimetry of a CRT projector
with the convenience of a single lens system, but is still limited by
the DMD's native resolution.
For consumer use, a single DMD with a special color wheel
is the imaging system of choice. The wheel is precisely synchronized
to the DMD to image red, green, and blue light, plus a transparent band
to boost brightness. The wheel moves at a very high speed - so fast
that your eye shouldn't see any flicker as it strobes through the various
color filters. Some folks (like me) do see the flicker, particularly
with bright, white images.
YOUR BEST REFLECTION
LCD panels can also be manufactured as reflective devices.
These panels fall into a fast-growing class of Liquid-crystal
on Silicon (LCOS) displays, and there are plenty of companies
jockeying for market position. LCoS panels are marketed and branded
under a variety of names, such as JVC's Digital Image Light Amplifier
(D-ILA) and Samsung's Ferroelectric LCD (F-LCD).
LCoS panels work almost exactly like transmissive LCDs,
except that they reflect back polarized light. That's akin to two cars
driving at opposite directions on a street that's only wide enough for
one! If it were possible to have one of the cars drive sideways on the
sidewalk, or on the side of a building, then both cars could pass. And
that's a good analogy for LCoS - one light beam is polarized at 90 degrees
to the other, allowing them to travel in both directions.
In an LCoS panel, the driving electronics are mounted
directly to the backplane of the LCD. This provides a big advantage
over transmissive LCD light efficiency. Typically, transmissive LCD
panels throw away 50% of the light passing through them due to polarization
losses, but reflective LCDs can do much better than that.
The down side is that the optical path for a three-panel
LCoS projector or RPTV is much more complicated than that seen in a
transmissive LCD projector. That's because the light is traveling in
both directions at the same time, although polarized in two different
planes. Using a color wheel with a single LCoS device is possible, provided
the reflection angle was correctly designed.
Numerous manufacturers (most recently RCA) have announced
plans to bring LCoS RPTVs to the home. To date, only one company - JVC
- has been able to produce LCoS devices with acceptable manufacturing
yields.. Their D-ILA product looks very much like a conventional polysilicon
LCD panel, except it has a highly polished mirror surface and an opaque
backing. It measures .9" diagonally and has a native resolution
of 1365x768 pixels (SXGA).
JVC's early D-ILA front projectors were pretty large,
but there have been size and weight reductions since then. Right now,
JVC has re-introduced the D-Ahlia, a D-ILA RPTV ($13,999) that features
a 61" 16x9 screen and uses special 1280x1028 non-square pixel D-ILA
devices. It is also adequate for viewing of HDTV content.
As with transmissive LCD and DLP, LCoS front projectors
and RPTVs do not require convergence (you'd be nuts to try it anyway;
it requires laboratory-grade equipment) and their maintenance will consist
of cleaning the air filter and changing the lamp as needed. One caveat
- the lamp used in the D-Ahlia is a short-arc xenon, and it isn't cheap.
Expect to get about 1000 hours from this lamp and pay about $700 for
a replacement.
THE BEST OF BOTH WORLDS?
One hybrid flat-panel technology has been the "hot"
ticket at professional and consumer trade shows. Plasma display
panels (PDPs) offer what Buck Rogers dreamed of 60 years ago
- a large television picture (37" - 63" diagonal) that can
literally hang on the wall, or stand on a tabletop. Plasma displays
employ an imaging system that combines the RGB phosphors and brightness
of a CRT picture tube with the simplicity, low power consumption and
construction of an LCD panel.
Like LCDs and DMDs, plasma panels have a fixed pixel
structure whether they are "on" or "off". Individual
red, green, and blue pixels are formed in crossing ribs between two
glass plates, and a rare gas mixture is sealed in each pixel. When a
charge is applied to any individual pixel, the rare gas is ionized,
producing ultraviolet light.
This light then strikes a red, green or blue phosphor
at the rear of the pixel, causing it to glow. Remove the charge and
the gas de-ionizes. Extra electrodes are employed to charge and discharge
the gas as fast as 85 times per second, making it possible to show full-motion
video and still images with a technique similar to pulse-width modulation.
Despite the obvious appeal of a large, flat TV screen
you can place on a tabletop, there are disadvantages to plasma technology.
As we saw earlier with LCD and DLP displays, the fixed pixel structure
in a plasma display gives it only one optimum display resolution - signals
with higher and lower resolutions will be cropped or overscanned.
Sampling of grayscales in plasma panels needs to be improved.
It has been demonstrated that 8-bit sampling does not provide a smooth-enough
grayscale for viewing video. As a result, abrupt changes from one brightness
level to another are observed, creating an artificial boundary or 'false
contour' where there shouldn't be one.
Note that plasma display panels aren't tied to computer-industry
display standards. Currently, they're being manufactured in several
sizes - 37" and 40" 4:3 aspect ratio panels with 640 x 480
or 1024x768 pixels; 42" 16:9 panels with 852/853x480 or 1024x1024
pixels, 50" 16:9 panels with 1280x768 or 1365/1366x768 pixels,
and 60"/61"/63" 16:9 panels with 1365/1366x768 pixels.
CLASS DISMISSED
Well, there you have it - a quick tour of the leading
display technologies in use today. The five detailed - CRT, LCD, DLP,
LCoS, and PDP - each represent a working, practical large-screen display
technology that is either available now for consumer use, or will be
at some time in the near future. (No, there won't be a pop quiz on this,
but at least you won't have to suffer from "acronymity" in
the future when discussing big-screen TVs and projectors!)
Copyright ©2002 Peter H. Putman. All rights reserved. |